![]() ![]() Duke Nukem 3D, and the first two Duke Nukem games, have all been developed by the same company – while 3D Realms is listed as the developer for Duke Nukem 3D, it is also the name that Apogee Software took on after 1996.Īnd while Duke Nukem 3D would be followed up by a host of other spinoffs following its release, there would not be a proper sequel for quite some time – not until 2011, with Duke Nukem Forever. Players can play on levels used in the main scenario or on levels made by the level editor included with the game – the same one used by the game’s developers, and the option for co-operative progression through the game’s main scenario was also an option. Another evolution of note from its predecessors for the series is the introduction of online multiplayer, in line with the other computer-based popular shooters of the day. Compared to games such as Quake or Doom, Duke Nukem 3D is noticeably less linear, with destructible stage elements and the ability to interact with environmental elements such as climbing through air ducts.ĭ uke Nukem 3D also incorporates game design ideas that noticeably differ it from its franchise predecessors, such as a portable medkit that allows Duke Nukem to himself at will. It’s the franchise’s first first-person-shooter, and sits amongst a pantheon of pivotal computer FPS’s such as Quake, Doom, and Wolfenstein 3D for their popularizing of 3D shooter action games. It would be with Duke Nukem 3D that the franchise and its reputation would really take off. Interestingly, besides releasing on computers, it also released for the GameBoy Color, and offered a different gameplay experience altogether – a different enemy alien race, fewer stages, but different weapons, and in this game, Duke Nukem can hang onto ledges. Visually it shares great resemblance to the first game, but mission progression differs noticeably, and features interactable environments such as climbing across pipes as part of playing through stages. The game features four different kinds of usable weapons. This game was followed up by Duke Nukem II in 1993, and would be another 2D scrolling platformer, following Duke Nukem as he fights against an evil alien race who seek to take over the Earth across four episodes, each with eight levels. Proton through Los Angeles, a base on the moon, and in the future in the first, second, and third episodes, respectively. wherein the player navigates Duke to the end of the level, all the while managing his health bar and collecting enhancements for health or weapons, It was a game whose story is told in three episodes, with Duke Nukem pursuing the evil Dr. The franchise is most known for 3D level progression much in the same way that Doom or Quake games play, but it actually got its start as a 2D scrolling platformer. The franchise first got its start with the eponymous Duke Nukem in 1991. We’ll discuss more about the franchise in this video, and evaluate any known plans for the future of the franchise. While they got their start computers rather than on consoles, the Duke Nukem franchise’s reputation easily precedes itself. Duke Nukem is a badass, and he’s better than you, and he can take on anything. ![]() During the height of the franchise’s popularity, Duke Nukem symbolized a very traditionally masculine sense of cool. ![]()
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